{
	"chunkVariants": 
    {
        "NESW": 6,
        "NEW": 4,
        "NES": 3,
        "NSW": 3,
        "ESW": 4,
        "NE": 2,
        "NW": 2,
        "SW": 2,
        "ES": 2,
        "EW": 2,
        "NS": 2,
        "W": 2,
        "E": 2,
        "S": 2,
        "N": 2,

        "conveyor_NS": 1,
        "conveyor_NES": 1,
        "conveyor_NSW": 2,
        "conveyor_NESW": 1,
        "conveyor_N": 1
    },

    "rules":
    {
        "monster":
        [
            "see",
            "hear",
            "smell",
            "duplicate",
            "reach"
        ],

        "you":
        [
            "starve",
            "freeze"
        ]
    },

    "tips":
    [
        {"rule": "monster.see", "msg": "If Cobb can see, hide in the dark..."},
        {"rule": "monster.smell", "msg": "Listen carefully for Cobb's sniffing. It gets stronger the closer he is..."},
        {"rule": "monster.smell", "msg": "There is no way to avoid being smelled. Try and keep distance..."},
        {"rule": "monster.hear", "msg": "Breakers can be heard from across the map..."},
        {"rule": "monster.hear", "msg": "Rocks can make a distraction if Cobb can hear..."},
        {"rule": "you.starve", "msg": "Don't worry, carrots respawn."},
        {"rule": "you.freeze", "msg": "Bring a candle with you to avoid freezing..."}
    ]
}